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Tower Winder
Tower Winder
1
2
3470 / 342RareRare
FrenchEnglish
Illustrator: Jarel Threat
Illustrator: Kekai Kotaki

Tower Winder

French text
English text
Créature : serpent
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Portée, contact mortel
Quand le Crotale des tours arrive sur le champ de bataille, cherchez dans votre bibliothèque et/ou votre cimetière une carte appelée Tour de commandement, révélez-la et mettez-la dans votre main. Si vous cherchez dans votre bibliothèque de cette manière, mélangez.
Card // Card
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At the beginning of your end step, if the player with the most cards in hand or tied for most cards as the turn began was dealt combat damage this turn, collect your reward.
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Card
Before the game, shuffle at least 6 unique bounty cards into a face-down pile.
As the starting player's third turn begins, reveal the top bounty card.
Claim the revealed bounty during your turn and collect your reward!
As each turn begins, if no bounty is being offered, reveal the next one. If the pile is empty, shuffle all claimed bounties and restock
If the bounty went unclaimed last turn, increase its reward to the next level.
Rewards
1 — Create a Treasure token
2 — Create two Treasure tokens
3 — Create two Treasure tokens *or* draw a card
4 — (Max) Create two Treasure tokens *and* draw a card.

Details on the card

3470 / 342RareRare
FrenchEnglish
Illustrator: Jarel Threat
Illustrator: Kekai Kotaki
French text
English text
Créature : serpent
-
Portée, contact mortel
Quand le Crotale des tours arrive sur le champ de bataille, cherchez dans votre bibliothèque et/ou votre cimetière une carte appelée Tour de commandement, révélez-la et mettez-la dans votre main. Si vous cherchez dans votre bibliothèque de cette manière, mélangez.
Card // Card
-
At the beginning of your end step, if the player with the most cards in hand or tied for most cards as the turn began was dealt combat damage this turn, collect your reward.
-
Card
Before the game, shuffle at least 6 unique bounty cards into a face-down pile.
As the starting player's third turn begins, reveal the top bounty card.
Claim the revealed bounty during your turn and collect your reward!
As each turn begins, if no bounty is being offered, reveal the next one. If the pile is empty, shuffle all claimed bounties and restock
If the bounty went unclaimed last turn, increase its reward to the next level.
Rewards
1 — Create a Treasure token
2 — Create two Treasure tokens
3 — Create two Treasure tokens *or* draw a card
4 — (Max) Create two Treasure tokens *and* draw a card.
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