Mechanologist / Action / Attack
3

/ 2

If you control a Hyper Driver, this costs

less to play.
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gains
go again.)
Commune
5

/ 3

Mechanologist / Action / Attack
3

/ 2

If you control a Hyper Driver, this costs

less to play.
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gains
go again.)
Commune
5

/ 3
