Illusionist / Action / Aura
1
/ 3
When Tranquil Passing enters the arena, you may banish target aura token or aura permanent with cost 1 or less controlled by an opponent until Tranquil Passing leaves the arena.
Ward 1 (If your hero would be dealt damage, prevent 1 of that damage and destroy Tranquil Passing.)
Rare
- / 2
Illusionist / Action / Aura
1
/ 3
When Tranquil Passing enters the arena, you may banish target aura token or aura permanent with cost 1 or less controlled by an opponent until Tranquil Passing leaves the arena.
Ward 1 (If your hero would be dealt damage, prevent 1 of that damage and destroy Tranquil Passing.)
Rare
- / 2