Brute / Action / Attack
2
![Resource Resource](/img/symbole/fab/small/resource_sml.png)
/ 1
![1 Pitch 1 Pitch](/img/symbole/fab/small/pitch_1_sml.png)
As an additional cost to play Breakneck Battery, discard a random card.
If the discarded card has 6 or more
![Attack Attack](/img/symbole/fab/small/attack_sml.png)
, Breakneck Battery gains
go again.
Rare
6
![Attack Attack](/img/symbole/fab/small/attack_sml.png)
/ 3
![Defense Defense](/img/symbole/fab/small/defense_sml.png)
Brute / Action / Attack
2
![Resource Resource](/img/symbole/fab/small/resource_sml.png)
/ 1
![1 Pitch 1 Pitch](/img/symbole/fab/small/pitch_1_sml.png)
As an additional cost to play Breakneck Battery, discard a random card.
If the discarded card has 6 or more
![Attack Attack](/img/symbole/fab/small/attack_sml.png)
, Breakneck Battery gains
go again.
Rare
6
![Attack Attack](/img/symbole/fab/small/attack_sml.png)
/ 3
![Defense Defense](/img/symbole/fab/small/defense_sml.png)