Ninja / Weapon / Dagger / 1h
Once per Turn Action --
: Attack. Go again
If Zephyr Needle is defended by a card with

greater than Zephyr Needle's

, destroy Zephyr Needle when the combat chain closes.
Rare
2

/ -
Ninja / Weapon / Dagger / 1h
Once per Turn Action --
: Attack. Go again
If Zephyr Needle is defended by a card with

greater than Zephyr Needle's

, destroy Zephyr Needle when the combat chain closes.
Rare
2

/ -