Mechanologist / Action / Attack
1

/ 1

Boost (As an additional cost to play Zipper Hit, you may banish the top card of your deck. If it's a Mechanologist card, Zipper Hit gains go again.)
Commune
5

/ 3

Mechanologist / Action / Attack
1

/ 1

Boost (As an additional cost to play Zipper Hit, you may banish the top card of your deck. If it's a Mechanologist card, Zipper Hit gains go again.)
Commune
5

/ 3
